Everyone gets a place.
Each finishing row gets one contestant and one plate. Use every token exactly once.
✳ A LOGIC GAME FOR A TABLE OF TWO
For couples who solve puzzle books together.
Match the contestants, place the plates, and piece together the perfect finish.
Three complete puzzles. No account. No timer.
Someone finished first. Someone had the tart. And somewhere in the clues, it all clicks.
Tap a contestant, then a finishing place. Do the same with a plate. Talk it through. Change your mind. Nothing is set in stone.
Less erasing. More “wait, I've got it.”
Undo a move or rewind your whole train of thought.
No speed tapping. No food trivia.
Just the two of you and a few very literal clues.
Each finishing row gets one contestant and one plate. Use every token exactly once.
Read, deduce, rearrange. Cross off a clue as a note, then check your complete table.
Undo, replay, or ask for an explained hint. A wrong turn is just part of the evening.
A three-contestant practice + two five-contestant puzzles.
Full hints, history, puzzle PDFs and result PNGs. Free.
New validated puzzles, account saves and your own nicknames.
No subscription. Your issued library stays yours.
We enumerate every complete table: 36 for the practice and 14,400 for five contestants. A puzzle is published only if exactly one fits all its typed clues. That checks the answer, not how easy a person will find it.
No. Share one screen, or play solo. All three free puzzles work without an account. Full Table uses an account to keep your purchased puzzles and progress available across devices.
A hint explains one fact forced by the clues. If a placement contradicts them, it first helps you clear that assumption. Hints are computed from the puzzle constraints, not improvised by AI. You can also reveal the answer or print its proof on a separate page.
Three plates. Three friends. One missing finishing sheet.
Start anywhere. Select a token below, then give it a place.